Three birds, roughly 1.2% of the deck, is not enough to address this issue. This was an issue I had with the base game and it persists with this expansion. I wish there was a more reliable way to clear the faceup birds. I really appreciate all of these additions! A round reference tile summarizing what to do at the end of each round. The European birds expansion also includes some quality of life improvements. What I really appreciate is that the designers made sure that the % of birds was accurate not only with the new cards, but they balanced the new birds so that the overall % on the base game goal cards still is accurate after adding in the European birds! PURPLE EGGS!!! (note: no gameplay impact) Again, more varied scoring opportunities. If you were looking for new bonus cards, you get five of them. These new tiles really open up your options because they address some birds that were a bit weaker for scoring, especially no power birds. I LOVE these tiles! Remember that these tiles are doubled sided, so they add 10 new end of round scoring opportunities, such as birds with no eggs, food in your supply and “when played”/no power birds will all now score. FINALLY! A way to clear the face-up birds! (Unfortunately, there are only three birds with this power…)Īlso included are 5 end of round goal tiles. Tucking cards behind birds that do not have the ability to tuck cards, laying 2 eggs if you discard a seed, or, my personal favorite, discard all remaining face-up cards, replace them and draw one of the new cards. There are many other new powers that are not triggered at the end of the round. Now imagine getting these birds in play in the 1st round! The 5 new goal tiles. For example, one bird allows you to tuck up to three cards from your hand underneath it at the end of the round and then draw a card for each card tucked, while another counts double towards the round end goal (assuming it qualifies). Birds with end of round powers (their power is teal colored to differentiate) are more powerful the earlier you play them to your mat. They bring new powers to the game, the biggest addition of which are the end of round powers. There are 81 unique bird cards in the expansion. Some of 81 new birds! The top row are examples of the new End of Round scoring. Finally, it adds some quality of life improvements, such as new purple eggs (my wife made me include this…), an updated scorepad, and custom tray to hold your cards. The goal tiles round out some missing scoring options. The expansion’s new bird cards add new powers as well as a new way to activate them (see below). Simply open the box, shuffle the new birds and bonus cards in with the base game, add the 5 new goal tiles to your existing pool of goal tiles and go! The Wingspan European expansion is not one of those expansions that has 5 modules that you can pick and choose (and then worry about balance), or that completely changes the game. I was also not thinking straight because I turned to Andrew and excitedly spewed “We should play you will love this there is engine building and birds and goals and more birds and a bird feeder and you roll di-“Īndrew sprang from behind his hoard, staff in hand (where did he get THAT?), slamming it to the ground and bellowed: More birds! More goals! More round scoring options!! WHAT IS THIS? PURPLE EGGS!!!! “My preci…” and I lept forward, greedily grabbing the expansion and running to the corner, unwrapping it as I moved. Cubeville holding a copy of the European expansion for Wingspan (core game review here). Andrew’s hand simply appeared from behind Mount St.
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